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SKIRMOSH II by GOOBIN'S GITZ and SIMPSOMINIATURES

SKIRMOSH II by GOOBIN'S GITZ and SIMPSOMINIATURES

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To SKIRMOSH, you need at least two COMMANDERS (human

players) which COMMAND their faithful CREWS into BATTLE for

the COMBAT ZONE (tabletop).

Each CREW consists of four models. Miniature scale on any

shape base. Model line of sight and positioning matters!

Models should physically represent their equipment or gear.

Each commander should be briefed on their opponents CREWS,

especially if there are discrepancies between the physical

model and their equipment. Feel free to use tokens to

represent various objects on the battlefield.

The COMBAT ZONE is about 2’ x 2’ square area with terrain.

Both COMMANDERS should agree on the table and placement of

terrain. Use tokens to represent things like traps and

chests. COMMANDERS need at least one polyhedral dice set to play

(D4, D6, D8, D10, D12, D20) and a tape measure.

*** PDF Versions online! https://simpsominiatures.itch.io/ ***

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